Blizzard’s smash hit Hearthstone brought CCGs into the modern era, creating a fun and addictive title that attracted both card game veterans and newcomers alike. Due to its incredible depth and accessibility, its ascent to the upper echelons of the top grossing games charts was nearly instantaneous.
However, Hearthstone eventually hit a point where the mechanics and metagame were becoming stale, and Blizzard found itself unable to keep things fresh without introducing a major shakeup. Since then, Hearthstone has been losing players and ceding ground in the charts, despite being essentially the same game it always was. This article explains in detail how that happened, and how Blizzard is attempting to course correct.