I thought I would bring this up since with the changes from the last alpha a guild tax will be VERY important. While I realize in an ideal guild we could set this to 0, realistically we need silver for both territory upkeep (essential) and alliance upkeep (non-essential). Personally I would like to see a guild tax set at about 50-60%. What this means is that whenever you kill a monster and pick up the silver 50-60% of it would go directly to the guild coffers.
The guild can then use this to maintain territories, build new buildings, buy materials for crafters or weapons for our GvGers. All of these things are essential for a smooth guild.
So, with all that said, what do people think about guild taxes, how high should we set them or should we even set them in the first place? Just keep in mind that unlike every other time we can NOT use gold for upkeep, that means that if the guild doesn’t have enough silver in its coffers we loose everything, including any buildings we have set up on our territory (unless we reclaim it before someone else does)
edit: as stated below I stand corrected. Upon review of the patch notes they have removed silver upkeep for territories altogether. This means that we require much less silver to function as a guild. We still do need to supply are farmers with silver for seeds, however we should be able to get by with a tax rate anywhere between 10-25%