Albion Devs post an explanation of their thoughts behind the zones and how they came to be in the game. A interesting look inside the thought process.
Can you expand on this link to improve the discussion around it? What are we looking at? What’s your take? What are the key points? How can Strats members specifically benefit?
Apologies, added some text. I think it was an interesting quick read.
The system looks a lot like EVE Online, I think a lot of PVP gate camping tricks used in EVE will become the norm in Albion…