For those of us new to the game, there’s quite a learning curve. The game is awesome with a ton to do but fairly obtuse on many of its systems and many of the guides out so far are incomplete or based on the Korean version which has several differences.
A good basic guide on getting nodes set for your worker.
There’s an extra step that’s not obvious in-game and this helps quite well.
For the houses, you will need several if you plan to do any crafting. They should really just be called buildings since they can be several types of buildings, the default is just a residential home.
Looking at the main map you’ll see quite a few houses per town. Most will be white/grey at first but some are blue and these are the ones you can start with. There are usually 3 in a group, 1 blue and the other two greyed out. They also have a number system. 7-1 7-2 7-3, or 4-1, 4-2 etc. Basically you buy the first house and then have the option to buy the second house, or sometimes its the second floor or second room in a larger building.
When you go to buy a building it will usually have 3 or 4 options it can be. 1 is always Residence which gives you an instanced personal house to decorate and add a few useful items. The other ones are what you need for extra workers, refining, crafting. So using 4-1 as an example, it could have an option to be a Stable, a Lodging a wood workshop and the residence. Building 4-2 could have the option for Storage, goldsmith, lodging and residence. If you know you want to deal with horses but aren’t going to be big into other crafting, you’d probably want to choose the Stable as your first purchase and possibly make 4-2 a lodging one. Lodging will allow you to have more than one worker in that town.
So you’ll need to consider what you want your buildings to be carefully basically since there’s only a couple options for some of the special building in each city and if you choose to make it your residence, it can’t be used as a stable…until you rebuild it into one at an additional cost later.
Some of the basic building types have no or little cost other than a CP or two. But the more special ones will cost 2k silver or so in addition to the CP points.
Advanced note: Building options have either one, two or three triangle-type arrows next to them. If it has more than one, it means you can expand that building level that many extra times–making choosing that option usually a better one. So a building that has Storage with 3 arrows after it, would make choosing to make that building a storage one even stronger since warehouse storage space is a huge limiting factor and there won’t be more than 2 or 3 other buildings in that town with a single storage option.
Wall of text stop.
(I’ll try to prettify this later possibly so shoot me any questions or suggestions on this)
PS. @teh_ninjaneer is the pro at Amity in conversations so far so bug him in-game