Saw this article today about overly excessive violent games and this argument about “this is how it was, and we’re going to keep it that way, so fuck off if this isn’t the game for you.”
I don’t like this mentality of ignoring the audience that you don’t intend to sell to mentality because of directors, creators, and producers are tired of hearing people with opinions on the matter. We live in a day and age where everyone with half a brain cell can create an account on a social media platform and speak their thoughts, no matter how clear, uneducated, or insulting.
In one light, I get it. No one game is going to please everyone who picks up a controller. Would I expect the same person who plays Final Fantasy to pick up Doom 4 and be like “WHOA BAD ASS!” Absolutely not. But the indifference, and in some cases, the figurative “fuck off” seriously needs reconsidered.
For the record, I don’t care if Doom 4 is rated E because ponies and flowers, or if it’s given an M due to spinal evisceration and the like. My comment is directly related to the “shoulder shrug” given by the developer, and the author’s need to emphasize and point out that this approach is something positive.