Mini Review: Celeste

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Celeste is about a girl trying to climb a mountain, making some friends, learning about herself and conquering her fears. Somehow they manage to totally pull it off in the context of a hardcore platformer, and do a much better job than lots of other ‘emotional finding yourself’ games I’ve played (looking at you GRIS). When I finished the game at almost exactly 8 hours played I’d collected about 35% of the challenge strawberries and died 1,157 times. I’m really glad I played it.

Additional

When I first saw Celeste had Overwhelmingly Positive reviews on Steam and the cover artwork, I got pretty excited. When I saw actual screenshots of the game and realised it was a hardcore platformer, that excitement kind of fell, but I still wanted to see what all the fuss was about. What I found was a charming, absorbing and fiendishly difficult and rewarding experience. On the same note, I also found it kind of weird that the menu screen and level select is in a beautiful, smooth low poly 3D models, then the platforming is back to 2D pixel art.

  • When the characters are talking to each other, they make really cute noises like squeaky toys
  • You meet a character in the game who’s a photographer and loves taking selfies. He gives you his Instagram tag, which is real (https://www.instagram.com/theounderstars). I thought this was really cleverly done
  • Dying isn’t too annoying because you respawn instantly and only lose a few seconds of progress
  • The music is beautiful, and good enough for me to also listen to on it’s own while working

Status: Retired
Rating: :cookie: :cookie: :cookie:

For more reviews, check out my Steam Quest.

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Celeste is currently available for free on the Epic Store, definitely recommend checking it out!