Patch Update 1.0.2.3

ps4
destiny

#1

Summary

This update makes Destiny a more stable experience for all players. We’re also changing the player experience in the Raid to ensure that the activity provides an endgame challenge that meets project goals for the intended level of difficulty.

General

Fixed an issue in which multiple errors reported with Zebra error codes
Errors previously reporting as Zebra will now display as their own separate codes
Fixed a rare issue related to being Kicked To Login repeatedly
Fixed a rare issue that resulted in a Kick To Orbit reported with the Cockatoo error code

Servers

Fixed an issue where some players would occasionally be erroneously kicked at the beginning of an activity due to a server error
Increased protection against account corruption

Raid

Fixed an issue where Atheon was not choosing random targets for teleport through the timestream during the final encounter on the Vault of Glass
Fixed an exploit where Atheon could be forced off his platform

Welp, the grenade exploit is fixed.

More updates are to follow as we continue to support Destiny. Future enhancements being worked on include Exotic Weapon tuning, new features for voice communication between matchmade teammates, and the ability to hold more Bounties in your pocket at any time.

http://www.bungie.net/7_Update-1023---Patch-Notes/en/News/News?aid=12319


#2

Nnnnnnnnoooooooooooo now my titan can’t cheese. The new raid mechanic is going to throw the raid teams for a loop add well. I don’t feel that it should be random, but it is now…


#3

I like how they assert his teleporting of players further away was a glitch, when in fact I think they’re just making it harder for no apparent reason. Yay! Bring your learning pants Team Bravo; we’re gonna have to train some new relic bitches :wink:


#4

BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO…at least we got one try at it :slight_smile: