After playing since beta and day one of the official release, I’ve finally come to having an opinion on the game.
Learning the maps are a bitch and a half
You have a split second to see the screen of what map/game type your about to jump into (ranked has the same issue). On top of that, there’s no in-game map. It’s almost like Ubisoft wants these maps to be foreign to players for as long as possible. Don’t even get me started on learning all the walls, roofs, murder holes, spawn killing rushes, pre-fires, and cameras. Fuck. On the upside, once you do eventually do learn them inside and out, the maps are fucking rad.
Guns and customization are meh, but maybe that’s a good thing?
They’ll probably add more, but honestly… less is more. One of the big things that I like about this game is how it’s not over the top like call of duty futuristic space-shooter alien 5. Sure, more realistic guns and maybe additional neat operators would keep the spark in the long run, but maybe they’re doing this part right for now.
Learning the maps, spawns, rushes and overall strategy with your friends is far more do able and enjoyable in a ranked game. The overall competitiveness is definitely there, you’ll feel it. Not to mention you get to select your spawn place on attack and objective location on defense, very rad. Also getting a rank attached to your overall progression and not just a “Level 108 because you play 12 hours a day” is nice. Increased XP/ spending cash in ranked matches is pointless, but might prove useful with more content released down the road. My advice? Once you’ve unlocked enough operators and are decent with the maps, start playing ranked with a full group of 5 to really improve your game.
free easy cash to unlock operators faster, learn maps, and familiarize with the game offline.
Waste of time