Just released today on the Playstation Store, Salt & Sanctuary is a 2-dimensional imagining of Dark Souls. The game starts out like any Souls game: Create your character from a list of basic classes, die to the first boss, then begin your adventure.
The game plays like Castlevania or the original Prince of Persia (if anyone remembers that) with the stats and character building of Dark Souls. Instead of souls you collect salt from defeated enemies and lose your salt when you die. Sanctuaries take the place of bonfires.
There is skill progression in the game with a skill tree/wheel similar to Path of Exile. When you level-up you receive a skill point to move you on the tree. Each class starts with 1 or 2 skills unlocked at certain starting points on the wheel. In this game there are 2 deprived/waste-of-skin type of characters. I believe one starts with 1h/shield and the other a 2-hand weapon.
The game has received great reviews so far. Bloodborne is the only game in the genre which I have spent any amount of time playing (had a bad experience being invaded during the first 5 minutes of Dark Souls) and I am really enjoying this. I’ve played a short amount of time and already beaten the first boss. Even though it’s 2-d there is still some difficulty to the game.
The game is single-player only and currently only available for PS4. A version for Vita and PC will be coming later this year.