With the recent resurgence of TESO in the Strats community, I thought it was time for me to step up and give everyone some insight into my style of gaming. This thread will cover my way of planning and building characters. It possibly won’t agree with yours and very likely won’t agree with the general population of the official TESO forums.
I am perfectly fine with this. Maybe it will spark some discussion and debate on our own forums.
So off we go.
The first thing to notice when building a character is that the four classes are listed in a 2x3 matrix (2 rows 3 columns). This leaves 2 open spots because during early testing there were at least 5, maybe 6, classes. One was named the Warden.
The next thing to realize is that when showing a class in “veteran armor”, the dragonknight and templar are shown in heavy armor, the sorcerer in light, and the nightblade in medium.
I should probably take a moment to explain that any class is fully capable of fulfilling any role (tank, support, deepz) in this game. Just because the templar has a couple heals does not make him the healer. Your role is defined by the weapon you wield. If you want to heal, equip a restoration staff. If you want to tank, use a shield.
So these veteran armors are not labeling roles for each class, they are describing what attribute is best for each class:
- Heavy armor improves health regen, so dragonknights need to focus on health
- Medium on nightblades for stamina
- Light on sorcerers for magicka
- Templar is different. I feel that second row would have been the three hybrid classes consisting of 2 combo attributes. Templar is the health/magicka combo.
So why are these attributes the best choice for each class?
- Dragonknight has multiple skills that scale off max health
- Several nightblade skills which cost magicka have a duration or are activated from stealth, meaning you can focus more on stamina-based attacks
- Sorcerer has multiple skills that scale off max magicka and may need to cast spells often
- I don’t think templars need stamina and I’m the one writing this
I don’t suggest putting all of your points into the preferred attribute, simply the majority. Find a ratio that works best for you.
I have also decided that certain weapons pair well with specific armor types.
- Heavy armor - 1h+shield and 2handers. This is your tanking and crowd control setup. Tank
- Medium armor - Bow and dual wield. Maximum physical carnage. Deepz
- Light armor - Destro and resto staves. Primarily because you should have max magicka when wearing light armor. I feel like you’re hurting yourself if you try to pair a staff with a physical weapon. Support
Earlier I said that your weapon defines your role. And most players will mix-and-match class skills from each of the three trees in order to form their perfect build.
But not me.
I have decided that each of the three class trees are in fact perfectly suited for a specific role. There’s no need to pick-and-choose! Let’s do the rundown:
- Ardent Flame - deepz, Scorpion pull, lots of fire
- Draconic Power - tank, armor buff, reflect projectiles, heal based on % missing health
- Earthen Heart - support, knockdown,stun, group damage shields
- Daedric Summoning - tank, wards/shields, armor
- Dark Magic - support, knockdown, stun, immobilize
- Storm Calling - deepz, bonus weapon damage, lots of lightning
- Assassination - deepz, bonus damage, bonus dodge
- Shadow - support, reduce enemy damage, fear, stun
- Siphoning - tank, lifesteal, stun, stam/magicka restore
- Aedric Spear - deepz, close-range attacks, knockbacks, stamina buffs
- Dawn’s Wrath - support, magicka-based damage and buffs/debuffs
- Restoring Light - tank, heals and buffs that benefit the templar mostly
ninja’s final thoughts
Do you agree? Disagree? Think I’m blowing smoke and spent the time typing this just to amuse you? Sound off!