The next update is planned for the 4th of December and brings with it stash limit increase (400 to 600) as well as performance and stability improvements and balance changes.
"While this is somewhat conservative, we plan to increase the storage cap further once we verify that this change will not negatively impact the stability of the game”
We should correctly receive two to three items after taking down a boss, depending on the creature’s difficulty and level. Apparently this was broken but I had no idea.
Moving on to the 11th December update, this includes bug fixes as well as push-to-talk, 21:9 resolution support and a field of view setting!
“Your C.A.M.P. will no longer be automatically blueprinted and stored if someone is occupying your location when you log into a server. Instead, you’ll receive a notification that your space is occupied. If you decide to find a new home for your C.A.M.P. on that server, it will be free to do so. However, if you don’t attempt to place down your C.A.M.P., you will be able to switch to a new server where that spot is vacant and your C.A.M.P. will be fully assembled and waiting for you.”
And something called Bulldozer, a new camp feature that lets you remove small trees, rocks and other obstructions so it’s easier to create a camp. That’s huge.